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Pieve di Teco
Village of arcades in the Alta Valle Arroscia: Collegiate Church, Teatro Salvini, museums, antiques market and mountain cooking.
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What a Pieve di Teco arcade looks like, when it was built and how to walk corso Ponzoni, with the market and fairs.
The arcades are the most recognisable thing about Pieve di Teco: pointed stone arches covering the main street, corso Mario Ponzoni, and continuing, smaller, in the lanes beside it. Here you will find how an arcade is built, when it was built and where it is best to start your walk. The data comes from the town council and the history of the village; where sources are missing, we say so.
By Italian Riviera editorial team·Updated on ·4 min read

The arcades of corso Ponzoni are large pointed arches, about 7 metres high on a span of 8. They are not a single public work but the sum of many house arcades: individual families built them, and the height was in proportion to the owner’s wealth. A rule of the Republic of Genoa set a minimum height, so the row stayed continuous.
Look up and you can see the marks of workshop life: rings and pulleys fixed to the vaults, used for weighing scales and for hoisting loads, and small windows opened in the vaults. Under the arcades open the fondachi, underground entrances found in almost every house in the centre: cellars, some as long as the whole house, others as short as the arcade alone. Some have a stone column holding up the vault.
The “new borgo”, that is today’s Pieve, was founded in 1233 through an agreement between the valley people and the marquis Antonio di Clavesana, which provided for at least 200–300 families. In 1386 the town passed to the Republic of Genoa, which turned it into a border stronghold facing Piedmont, with its own Captain. It was a century of expansion: the town council places the start of the arcades in the 15th century, built for trade and to show the families’ rank.
A land register of 1533 shows that the town had reached roughly its present extent inside the walls and that the arcades were almost complete: from then on it grew outside, uphill and towards the Borghetto. In 1625 the House of Savoy took the town and destroyed the castle, but the arcades survived. Other sites call them 16th-century: there is no contradiction, because construction lasted more than a hundred years.

A full walk takes an hour and a half or two hours, stops included. There are no official signs, so the route below is a suggested order.
Via Umberto I, near the Collegiate Church, has no arcades (one isolated, unsafe one remains), but it has very old houses and a tall, narrow arch.

The antiques market (every last Sunday of the month, about 150 stallholders according to the town council, even in the rain), the Expo Valle Arroscia in early September and the October Fair are all held under the arcades. If you want to see the arcades empty, go on a weekday; if you want to see them full, choose one of these dates. In the rain the arcades give shelter: it is one of the reasons the town is a good visit in autumn too.
For the rest of the village, from the museums to the theatre, read the guide to Pieve di Teco. For a trip nearby, see Dolcedo, Zuccarello and Imperia.
FAQ
We found no official measurement, so we don’t write one. We do know the arches are about 7 metres high with a span of 8.
Construction began in the 15th century and essentially ended in the first half of the 16th: in 1533 a land register shows them almost complete.
No. Via Piave and the parallel lanes have smaller, lower arcades with an archaic look. Via Umberto I, on the other hand, has none, apart from one isolated arcade.
No: they are a street. You only pay for the museums, with prices and hours to be checked with the town council and the diocesan museum.
Every last Sunday of the month, even in the rain.
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Village of arcades in the Alta Valle Arroscia: Collegiate Church, Teatro Salvini, museums, antiques market and mountain cooking.
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